Chernobylite enemies12/1/2022 The main story quest I played culminated in a decision between destroying the towering Duga radar with explosives, or letting it stand and instead using it to mind-control the people in the Moscow Eye area. In the case of my demo, I opted for a character called Olivier to increase my weapons accuracy by taking potshots at some old tin cans.Īccording to the developers, player choice is also paramount when it comes to Chernobylite’s storyline, but my short time with the game only served to hint at the sorts of decisions on offer without implicitly portraying the more lasting consequences. Inside Igor's base you can also study the clues you’ve collected that point to Tatyana’s whereabouts, as well as decide which companion you want to spend earned ‘mentor points’ with in order to improve Igor’s skills. From what I can tell, keeping your allies healthy by sharing your rations with them, as well as maintaining relationships with them via your actions and dialogue choices, has a direct effect on the percentage chance they have for success each time you dispatch them into the field. It’s from this base that you choose your next mission, as well as allocate resource gathering missions for your companions to complete on your behalf. The Biolock Disabler itself may well be a tool that you can eventually craft in Chernobylite, and in fact you can use all manner of resources gathered out and about in the exclusion zone to create tools and build furnishings for Igor’s base. Downed enemies did drop more powerful firearms such as carbine assault rifles, but Igor was unable to use them without a device called a 'Biolock Disabler' since all enemy weapons are seemingly locked to each soldier’s genetic code. Stealth takedowns were the order of the day against these human enemies, because the only weapon at my disposal was a somewhat rickety revolver. I opted to quietly avoid these otherworldly beings entirely, since I had enough of a fight on my hands against the groups of soldiers patrolling the area. This level was much more open than the Nuclear Plant, giving me the freedom to explore a variety of abandoned facilities and streets reclaimed by nature, interact with side characters, suffer startling hallucinations, and encounter glowing, green alien enemies that seemed to slip in and out of the area via the same wormholes employed by Igor. This was evident in the second half of my demo which was a mission in the Moscow Eye, a forest-covered area of Chernobyl set at the foot of an enormous radar system. While Chernobylite is very much a fictional tale set in the aftermath of the 1986 disaster, it nonetheless presents a very believeable version of the still-contaminated exclusion zone due to everything being recreated from 3D scans of actual real world locations taken by the development team. In my demo the use of this portal gun seemed to be restricted to returning Igor back to his base after completing a mission, but theoretically it could have time travel or transdimensional uses later on in the game.Īlien enemies slip in and out of the area via the same wormholes employed by Igor. For those of us who aren’t Stephen Hawking, that means the chernobylite is able to power Igor’s portal gun in order to teleport between areas via a singularity bubble. The opening of my hands-on demo had Igor infiltrating the bowels of the facility in order to extract a piece of chernobylite, a product of the nuclear accident that in the words of Igor, “creates transcendental bijection of the spacetime continuum”. Set 30 years after the disaster, Chernobylite puts you in the shoes of Igor,a physicist formerly employed at the Chernobyl nuclear plant who returns to the disaster zone in search of his missing wife, Tatyana. After having around an hour of hands-on time with a pre-alpha build of the game, I’m certainly intrigued to see more of this stealth-driven shooter that derives just as much dread from the nervous crackling of its Geiger counter as it does from its HR Giger-esque enemies. Unlike the phenomenal HBO miniseries that recreated the horrific events of 1986 with gripping realism, Chernobylite uses one of humankind's greatest catastrophes as a stepping off point for a survival horror experience with a distinctly supernatural slant.
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